Windows Mobile Tutorial
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OpenGL ES for Windows Mobile |
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Developer's
Guide
This section
provides an overview of the steps that are necessary to use the 3-D Rendering
Library as part of your own projects.
Prerequisites
In order to use
this library for your own projects, you should have the following pieces of
software installed on your computer:
-
SDK for Pocket PC 2003 and/or SDK for Smartphones 2003
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eMbedded Visual C++ 4.0 SP3
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(optional) Intel C++ Compiler
Please refer to the
references section
for links to these pieces of software.
In addition, you should possess a working knowledge of the
OpenGL API and C/C++ programming against the Win32 API.
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Read more...
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How to install tools to develop Windows Mobile Application? |
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How to install tools to develop Windows Mobile Application?
Here we only use the lastest version (at this time) of the tools.
- Buy/Download and then install Visual Studio
- Download and then install
Windows Mobile 6 SDKs
- ActiveSync lastest version
(4.5)
That's all you need. Let's begin to write the program.
For more detail,
go here. |
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