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DivX Mobile Player v0.91 Now Available |
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Thursday, 16 October 2008 20:26 |
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"An updated Beta version of DivX Mobile Player is now available
for Windows Mobile 5.0+ and Symbian OS 9.0+. DivX Mobile Player version 0.91 offers
a few improvements and some nifty new features."

The last few versions of DivX Mobile Player have shown a lot
of promise as far as free DivX media players go. This new version of the DivX Mobile
Player adds new features such as an option to disable thumbnail display, improved
handling of corrupt video files, improved playback position memory and easier access
for DivX Video-on-Demand playback. You can download the new version of
DivX Mobile Player here.
Source:
pocketpcthoughts |
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Thursday, 16 October 2008 20:20 |
Avkon Panics
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UK to See Android on T-Mobile This Month |
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Thursday, 16 October 2008 20:14 |
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T-Mobile UK says reports that they will be making the G1 available
to subscribers on October 30th. Unlike Apple’s delayed European iPhone release,
T-Mobile is making the wise decision to get the phone out across the world as quickly
as possible. Initially, the G1 wasn’t expected to hit Europe until well into November.
The two tariffs (price plans) available both offer the G1 for free and are significantly
cheaper than the plans bundled with Apple’s iPhone. Both are priced at 40 and include
a generous variety of talk time/text messaging combinations.
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The G1 Is No IPhone, but Android Has Promise |
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Thursday, 16 October 2008 20:08 |
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Most G1 reviewers will probably agree that, in a nutshell, the
software is nice but the hardware underwhelms.
The G1, the first phone to run Google's Android software, goes
on sale Oct. 22 from
T-Mobile. If users can get past the hardware shortcomings, the software on the
G1 and its openness might just convince some people to choose it over the
iPhone.
It's hard to critique the G1 without comparing it to the iPhone,
the benchmark against which any new touch-screen phone gets compared. The G1 hardware
is just ho-hum, where the iPhone is really stellar. Viewing the same video on both
phones starkly shows the difference in screen quality. The iPhone's is sharp, smooth
and bigger. The G1's is blurry, a bit pixelated and smaller.
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Tipster - Building a tip calculator for the Android OS |
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Thursday, 16 October 2008 19:24 |
Tipster: Introduction
A tip calculator is quite a simple application. When you go with
friends to a restaurant and wish to divide the check and tip, you simply add the
tip percentage to the total and divide by the number of diners. I have seen this
application on my simple cell phone too. So I thought of implementing it in Android
as a means to learn how it all works.
When I looked at the various tutorials, each one demonstrated
a specific set of features. I tried different tutorials and then set about to write
an application which would be as close to a real world application. Obviously this
meant using different features of the API. The end result was a good enough application
which used lots of features all in one application.
I know that many developers want a short tutorial with just the
code pieces and brief explanations. Somehow, I cannot just post code and few comments.
I always end up writing such tutorials
as if I am speaking out to a live person.
So here it is, whatever I learnt and applied, for your perusal.
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Microsoft Considers Silverlight on Android |
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Wednesday, 15 October 2008 20:09 |

Silverlight, Microsoft’s rich Internet application browser
plugin, may soon be seen on Android handsets. The news comes from Microsoft’s
Scott Guthrie who told TechRadar.com “[The] Google phone is slightly different.
It’s more of an open platform, that is something we’re going to continue to
look at. Certainly as it’s gotten deployed and if sales are good we’ll definitely
keep our eyes out and look at that in the future.”
Apple made a confusing and more-than-likely bad decision
to keep Adobe’s comparable Flash plugin off of the iPhone for unknown reasons.
This also kept Microsoft’s Silverlight from appearing on the iPhone as well.
If Silverlight or Flash are seen on Android phones before the iPhone, it could
possibly be a killer blow to iPhone sales.
Source: http://androidboards.com/2008/10/microsoft-considers-silverlight-on-android/ |
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Monday, 13 October 2008 18:51 |
Introduction
In the world of application development many may found that earlier
prototyping can help a lot. "Show your ideas at the beginning and be sure that
you will get proper feedback from the customer, collect it and build great
software" this is a simple rule that helps a lot in my day-to-day activities. I
know several kinds of the prototypes but the most difficult is always a GUI.
What the customer expects? How to place various elements on screen? What is
required and what is optional? How to organize dialogs? How to show customer the
GUI without implementing it? We try to solve today all that questions in our
public effort - Android GUI Prototyping Stencil for Visio.
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